Decide exactly what the plugin should do
The single biggest factor in a good result — whether you write the code or an AI does — is a precise description. Vague ideas produce vague plugins. Before anything else, write down:
- The commands players will type, and who is allowed to use them.
- What happens on each command, and what messages players see.
- Anything that must be saved between restarts (balances, cooldowns, claims).
- Which server software and Minecraft version you are running.
“A shop plugin” is a weak brief. “A /shopcommand that opens a paginated chest GUI where players buy items with Vault money, with prices set in config.yml and a per-player 3-second purchase cooldown” is a brief you can actually build against.